一些设计模式

写程序的时候,规模小,尚不能感觉设计模式的重要性。等规模一上来,需求一迭代,一个应用了恰当设计模式的工程,总能以最小的代价进行最快的迭代。
但是一个奇怪的点是,我总记不住具体的实现所对应的设计模式的名字,但是对他们背后的设计思想,却是念念不忘——依赖于抽象而非具体;对扩展开放,对修改关闭;

Builder

首先,将一个复杂逻辑抽象成一组构建过程(具有前后先后次序,即时序约束)或者一组元操作(便于进行组合实现复杂逻辑),用一个接口封装。
然后,不同的逻辑实体类,继承该接口,进行不同的具体实现。
最后,依赖于接口,组合构建过程或元操作,进行具体业务代码实现。以后想换一个实现,只需要某处换一个具体实现类就行了。

小例子一枚

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/* "Product" */
class Pizza {
private String dough = "";
private String sauce = "";
private String topping = "";

public void setDough(String dough) {
this.dough = dough;
}

public void setSauce(String sauce) {
this.sauce = sauce;
}

public void setTopping(String topping) {
this.topping = topping;
}
}

/* "Abstract Builder" */
abstract class PizzaBuilder {
protected Pizza pizza;

public Pizza getPizza() {
return pizza;
}

public void createNewPizzaProduct() {
pizza = new Pizza();
}

public abstract void buildDough();
public abstract void buildSauce();
public abstract void buildTopping();
}

/* "ConcreteBuilder" */
class HawaiianPizzaBuilder extends PizzaBuilder {
public void buildDough() {
pizza.setDough("cross");
}

public void buildSauce() {
pizza.setSauce("mild");
}

public void buildTopping() {
pizza.setTopping("ham+pineapple");
}
}

/* "ConcreteBuilder" */
class SpicyPizzaBuilder extends PizzaBuilder {
public void buildDough() {
pizza.setDough("pan baked");
}

public void buildSauce() {
pizza.setSauce("hot");
}

public void buildTopping() {
pizza.setTopping("pepperoni+salami");
}
}

/* "Director" */
class Waiter {
private PizzaBuilder pizzaBuilder;

public void setPizzaBuilder(PizzaBuilder pb) {
pizzaBuilder = pb;
}

public Pizza getPizza() {
return pizzaBuilder.getPizza();
}

public void constructPizza() {
pizzaBuilder.createNewPizzaProduct();
pizzaBuilder.buildDough();
pizzaBuilder.buildSauce();
pizzaBuilder.buildTopping();
}
}

/* A customer ordering a pizza. */
public class PizzaBuilderDemo {
public static void main(String[] args) {
Waiter waiter = new Waiter();
PizzaBuilder hawaiianPizzabuilder = new HawaiianPizzaBuilder();
PizzaBuilder spicyPizzaBuilder = new SpicyPizzaBuilder();

waiter.setPizzaBuilder( hawaiianPizzabuilder );
waiter.constructPizza();

Pizza pizza = waiter.getPizza();
}
}

这就是一个典型的依赖于抽象而非具体。